![]() ![]() It's only power consumers that cause overloads, and transformers don't count as consumers. interpret, and apply a power transformers nameplate data, not always a. So long as there are no consumers you can even use regular wire for >1kW of generators. The protection of power transformers is covered various electrical protection. Power from a distant turbine can be fed in to the main grid by wiring it to a transformer input and having the output on heavy wire. Heavy join plates do conduct heat but only between tiles, not along the wire itself. Just beware that one smart battery doesn't hold much, so if it is scrolling distance away from the 'music box' then the smart battery could have recharged by the time you scroll over to it. They will keep the charge as long as nothing is draining from them. You can connect the aquatuner shown here by using heavy join plates connecting through a small vaccuum room beside the steam chamber. The small transformers having power doesn't mean anything. So you do end up with a heavy wire running most of the height of the map.īeyond that, you can do some smarts like linking aquatuners directly to heavy wire, since they would nearly saturate a single transformer anyway. Eg: always run steam turbines (to burn off heat) gas generators run if the batteries get lower than 50%, coal generators kick in if the batteries get lower than 20%. Once all batteries are synced up, you can use automation to stagger sets of generators. A 'normal' power layout has pretty much all of your power generators and batteries on a single heavy wire, and power consumers on their own smaller circuits connected via transformers. ![]()
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